Complex systems,
made manifest.

Perseus XR designs and builds interactive demonstrations, AI-enabled workflows and real-time production systems for ambitious, IP-sensitive projects.

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01 / What we build

From difficult idea
to working proof.

We shape the story, architecture and production system around the outcome that matters.

01

Strategy and System Sprints

We convert an uncertain opportunity into a decision-ready narrative, architecture, prototype plan and delivery roadmap.

Typical outputs

  • Workflow and opportunity analysis
  • System concept
  • Commercial story
  • Technical architecture
  • Prototype and production roadmap

03

Applied AI and Real-Time Systems

We design and integrate the workflows, infrastructure and production systems required to make the approved concept work in practice.

Typical outputs

  • AI-enabled workflow architecture
  • Private and hybrid AI deployments
  • Unreal and real-time pipelines
  • Data ingestion and knowledge systems
  • Technical production and virtual-production supervision

02 / Selected work

Proof, built around
the real constraint.

Selected demonstrations, production systems and real-time environments.

Project archive / 05

The wider body of work.

Stage studies, production consultancy, real-time environments and cinematics.

Photorealistic real-time environment created for the Bien Reçu French Army campaign
01Advertising

Bien Reçu — French Army Advert

French Government

Virtual art department

A production-ready virtual environment delivered under live broadcast constraints.

Case study details

ConstraintCreate a full-scale photorealistic environment for a national broadcast campaign under a demanding production schedule.

MethodDesigned and delivered a large-scale 3D environment, optimised for dependable real-time rendering in a virtual-production workflow.

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Production reference image from the virtual-production consultancy for Emilia Pérez
02Film and television

Emilia Pérez

Why Not Productions · Jacques Audiard

Virtual-production consultancy

A technical case study that informed production-planning and feasibility decisions.

Case study details

ConstraintTest whether selected high-action sequences could be supported by a custom LED volume and real-time environments.

MethodResearch, systems mapping, LED-wall design studies and feasibility work with the director and cinematographer Paul Guilhaume.

Technical visualisation from the APPIA virtual-production stage development study
03Studio infrastructure

APPIA Agency Studio Project

APPIA Agency

Stage development study

A decision-ready roadmap covering build, integration and deployment.

Case study details

ConstraintDefine the architecture, cost and delivery plan for a new SMPTE ST 2110 virtual-production facility.

Method3D spatial design, systems architecture, bill of materials, blueprint documentation and Gantt-based implementation planning.

Design visualisation for the Méliès School virtual-production stage
04Studio infrastructure

Méliès School Virtual Production Stage

Méliès School

Stage design consultancy

A complete delivery blueprint tailored to an education-first production environment.

Case study details

ConstraintDesign a production-capable virtual-production stage around the technical and pedagogical needs of an educational institution.

MethodStage and systems design, bill of materials, Gantt scheduling and complete technical documentation.

Architectural visualisation from the proposed Fujairah film-studio development study
05Studio infrastructure

Fujairah Studios Project

Proposed private studio development · Fujairah

Studio development study

A complete technical and strategic blueprint for a facility that was ultimately not built.

Case study details

ConstraintEstablish the technical strategy for a proposed next-generation film-studio complex.

MethodLarge-format stage planning, SMPTE ST 2110 infrastructure, image-based lighting, 3D design, systems architecture, costing and scheduling.

Selected experience across

  • Applied AI
  • Advertising
  • Studio infrastructure
  • Film and television

03 / Process

A clear route through
complex work.

Every engagement is senior-led, modular and scoped around an accepted outcome. Specialists are assembled only where the work requires them.

  1. 01

    Define

    Clarify the buyer, outcome, constraints and proof required.

  2. 02

    Design

    Lock the narrative, system architecture, experience and delivery plan.

  3. 03

    Build

    Assemble the right specialist team and produce the demonstration or system.

  4. 04

    Evolve

    Hand over, extend, support or convert the proof into a production deployment.

Quentin Jorquera, founder of Perseus XR

04 / Founder

Senior-led.
Specialist by design.

Quentin Jorquera is a cinematographer, virtual-production specialist and creative-systems architect with fifteen years of international production experience. His work connects visual storytelling, real-time technology and applied AI to turn technically ambitious ideas into systems people can understand and use.

  • Experience15 years in international production
  • Selected workSchweppes · Elstree Studios · Franklin
  • DisciplinesCinematography · virtual production · real-time systems · applied AI

International specialist network

Trusted collaborators are assembled only where the work requires them, with roles and availability agreed for each engagement.

Discuss a project

05 / Contact

Bring us the
difficult part.

Describe what you are trying to make visible, prove or operationalise. We will tell you whether it is a suitable Perseus XR engagement.

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